/* SPDX-FileCopyrightText: 2026 Project Tick * SPDX-FileContributor: Project Tick * SPDX-License-Identifier: GPL-3.0-or-later * * MeshMC - A Custom Launcher for Minecraft * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include "QObjectPtr.h" class MinecraftAccount; class QNetworkAccessManager; struct AuthSession { bool MakeOffline(QString offline_playername); void MakeDemo(); QString serializeUserProperties(); enum Status { Undetermined, RequiresOAuth, RequiresPassword, RequiresProfileSetup, PlayableOffline, PlayableOnline, GoneOrMigrated } status = Undetermined; // client token QString client_token; // account user name QString username; // combined session ID QString session; // volatile auth token QString access_token; // profile name QString player_name; // profile ID QString uuid; // 'legacy' or 'mojang', depending on account type QString user_type; // Did the auth server reply? bool auth_server_online = false; // Did the user request online mode? bool wants_online = true; // Is this a demo session? bool demo = false; }; typedef std::shared_ptr AuthSessionPtr;