/* SPDX-FileCopyrightText: 2026 Project Tick
* SPDX-FileContributor: Project Tick
* SPDX-License-Identifier: GPL-3.0-or-later
*
* MeshMC - A Custom Launcher for Minecraft
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include
#include "QObjectPtr.h"
class MinecraftAccount;
class QNetworkAccessManager;
struct AuthSession {
bool MakeOffline(QString offline_playername);
void MakeDemo();
QString serializeUserProperties();
enum Status {
Undetermined,
RequiresOAuth,
RequiresPassword,
RequiresProfileSetup,
PlayableOffline,
PlayableOnline,
GoneOrMigrated
} status = Undetermined;
// client token
QString client_token;
// account user name
QString username;
// combined session ID
QString session;
// volatile auth token
QString access_token;
// profile name
QString player_name;
// profile ID
QString uuid;
// 'legacy' or 'mojang', depending on account type
QString user_type;
// Did the auth server reply?
bool auth_server_online = false;
// Did the user request online mode?
bool wants_online = true;
// Is this a demo session?
bool demo = false;
};
typedef std::shared_ptr AuthSessionPtr;