/* SPDX-FileCopyrightText: 2026 Project Tick
* SPDX-FileContributor: Project Tick
* SPDX-License-Identifier: GPL-3.0-or-later
*
* MeshMC - A Custom Launcher for Minecraft
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include
#include
#include
#include "minecraft/launch/MinecraftServerTarget.h"
class LookupServerAddress : public LaunchStep
{
Q_OBJECT
public:
explicit LookupServerAddress(LaunchTask* parent);
virtual ~LookupServerAddress() {};
virtual void executeTask();
virtual bool abort();
virtual bool canAbort() const
{
return true;
}
void setLookupAddress(const QString& lookupAddress);
void setOutputAddressPtr(MinecraftServerTargetPtr output);
private slots:
void on_dnsLookupFinished();
private:
void resolve(const QString& address, quint16 port);
QDnsLookup* m_dnsLookup;
QString m_lookupAddress;
MinecraftServerTargetPtr m_output;
};