// SPDX-License-Identifier: GPL-3.0-only // SPDX-FileCopyrightText: 2026 Project Tick // SPDX-FileContributor: Project Tick Team /* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include "McClient.h" #include "McResolver.h" #include "ServerPingTask.h" unsigned getOnlinePlayers(QJsonObject data) { return Json::requireInteger(Json::requireObject(data, "players"), "online"); } void ServerPingTask::executeTask() { qDebug() << "Querying status of " << QString("%1:%2").arg(m_domain).arg(m_port); // Resolve the actual IP and port for the server McResolver* resolver = new McResolver(nullptr, m_domain, m_port); connect(resolver, &McResolver::succeeded, this, [this](QString ip, int port) { qDebug() << "Resolved Address for" << m_domain << ": " << ip << ":" << port; // Now that we have the IP and port, query the server McClient* client = new McClient(nullptr, m_domain, ip, port); connect(client, &McClient::succeeded, this, [this](QJsonObject data) { m_outputOnlinePlayers = getOnlinePlayers(data); qDebug() << "Online players: " << m_outputOnlinePlayers; emitSucceeded(); }); connect(client, &McClient::failed, this, [this](QString error) { emitFailed(error); }); // Delete McClient object when done connect(client, &McClient::finished, this, [client]() { client->deleteLater(); }); client->getStatusData(); }); connect(resolver, &McResolver::failed, this, [this](QString error) { emitFailed(error); }); // Delete McResolver object when done connect(resolver, &McResolver::finished, [resolver]() { resolver->deleteLater(); }); resolver->ping(); }