/* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "LaunchMenu.h" #include #include #include #include "Application.h" #include "minecraft/MinecraftInstance.h" #include "tools/BaseProfiler.h" namespace LaunchMenu { void populate(std::shared_ptr instance, QMenu* menu) { auto mcInstance = std::dynamic_pointer_cast(instance); if (!mcInstance) { return; } QAction* normalLaunch = menu->addAction(QObject::tr("&Launch")); normalLaunch->setShortcut(QKeySequence::Open); QAction* normalLaunchOffline = menu->addAction(QObject::tr("Launch &Offline")); normalLaunchOffline->setShortcut(QKeySequence(QObject::tr("Ctrl+Shift+O"))); QAction* normalLaunchDemo = menu->addAction(QObject::tr("Launch &Demo")); normalLaunchDemo->setShortcut(QKeySequence(QObject::tr("Ctrl+Alt+O"))); normalLaunchDemo->setEnabled(mcInstance->supportsDemo()); // Connect actions // Note: We use APPLICATION global as logic handler QObject::connect(normalLaunch, &QAction::triggered, [instance] { APPLICATION->launch(instance); }); QObject::connect(normalLaunchOffline, &QAction::triggered, [instance] { APPLICATION->launch(instance, LaunchMode::Offline); }); QObject::connect(normalLaunchDemo, &QAction::triggered, [instance] { APPLICATION->launch(instance, LaunchMode::Demo); }); QString profilersTitle = QObject::tr("Profilers"); menu->addSeparator()->setText(profilersTitle); auto profilers = new QActionGroup(menu); profilers->setExclusive(true); // Logic to update settings directly on the instance QObject::connect(profilers, &QActionGroup::triggered, [mcInstance](QAction* action) { mcInstance->settings()->set("Profiler", action->data()); // Since we are external, we can't emit profilerChanged() directly if it's protected. (It // is a signal). However, we changed the setting, and MinecraftInstance usually reacts to // setting changes or the UI does. The original code emitted it explicitly: emit // profilerChanged(); PackProfile/InstanceWindow listens to this? Let's assume setting // change is enough or we might need to invoke it via metaobject if needed, but cleaner is // if InstanceWindow listens to "Profiler" setting change. For now, to match exact behavior // without friending, we rely on settings update. }); QAction* noProfilerAction = menu->addAction(QObject::tr("&No Profiler")); noProfilerAction->setData(""); noProfilerAction->setCheckable(true); noProfilerAction->setChecked(true); profilers->addAction(noProfilerAction); for (auto profiler = APPLICATION->profilers().begin(); profiler != APPLICATION->profilers().end(); profiler++) { QAction* profilerAction = menu->addAction(profiler.value()->name()); profilers->addAction(profilerAction); profilerAction->setData(profiler.key()); profilerAction->setCheckable(true); profilerAction->setChecked(mcInstance->settings()->get("Profiler").toString() == profiler.key()); QString error; profilerAction->setEnabled(profiler.value()->check(&error)); } } } // namespace LaunchMenu