// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0 // SPDX-FileCopyrightText: 2026 Project Tick // SPDX-FileContributor: Project Tick Team /* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * === Upstream License Block (Do Not Modify) ============================== * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ======================================================================== */ #include "ReconstructAssets.hpp" #include "launch/LaunchPipeline.hpp" #include "minecraft/AssetsUtils.h" #include "minecraft/MinecraftInstance.h" #include "minecraft/PackProfile.h" void ReconstructAssets::executeTask() { auto instance = m_flow->instance(); auto components = instance->getPackProfile(); auto profile = components->getProfile(); auto assets = profile->getMinecraftAssets(); if (!AssetsUtils::reconstructAssets(assets->id, instance->resourcesDir())) { emit logLine("Failed to reconstruct Minecraft assets.", MessageLevel::Error); } emitSucceeded(); }