// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0 // SPDX-FileCopyrightText: 2026 Project Tick // SPDX-FileContributor: Project Tick Team /* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * === Upstream License Block (Do Not Modify) ============================== * * Copyright 2015-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ======================================================================== */ #pragma once #include #include #include struct GameType { GameType() = default; GameType(std::optional original); QString toTranslatedString() const; QString toLogString() const; enum { Unknown = -1, Survival, Creative, Adventure, Spectator } type = Unknown; std::optional original; }; class World { public: World(const QFileInfo& file); QString folderName() const { return m_folderName; } QString name() const { return m_actualName; } QString iconFile() const { return m_iconFile; } int64_t bytes() const { return m_size; } QDateTime lastPlayed() const { return m_lastPlayed; } GameType gameType() const { return m_gameType; } int64_t seed() const { return m_randomSeed; } bool isValid() const { return m_isValid; } bool isOnFS() const { return m_containerFile.isDir(); } QFileInfo container() const { return m_containerFile; } // delete all the files of this world bool destroy(); // replace this world with a copy of the other bool replace(World& with); // change the world's filesystem path (used by world lists for *MAGIC* purposes) void repath(const QFileInfo& file); // remove the icon file, if any bool resetIcon(); bool rename(const QString& to); bool install(const QString& to, const QString& name = QString()); void setSize(int64_t size); // WEAK compare operator - used for replacing worlds bool operator==(const World& other) const; auto isSymLink() const -> bool { return m_containerFile.isSymLink(); } /** * @brief Take a instance path, checks if the file pointed to by the resource is a symlink or under a symlink in * that instance * * @param instPath path to an instance directory * @return true * @return false */ bool isSymLinkUnder(const QString& instPath) const; bool isMoreThanOneHardLink() const; QString canonicalFilePath() const { return m_containerFile.canonicalFilePath(); } private: void readFromZip(const QFileInfo& file); void readFromFS(const QFileInfo& file); void loadFromLevelDat(QByteArray data); protected: QFileInfo m_containerFile; QString m_containerOffsetPath; QString m_folderName; QString m_actualName; QString m_iconFile; QDateTime m_levelDatTime; QDateTime m_lastPlayed; int64_t m_size; int64_t m_randomSeed = 0; GameType m_gameType; bool m_isValid = false; };