// SPDX-License-Identifier: GPL-3.0-only // SPDX-FileCopyrightText: 2026 Project Tick // SPDX-FileContributor: Project Tick Team /* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * === Upstream License Block (Do Not Modify) ============================== * * * * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * Copyright (C) 2023 TheKodeToad * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * ======================================================================== */ #pragma once #include #include #include #include #include "BaseInstance.h" #include "minecraft/launch/MinecraftTarget.hpp" #include "minecraft/mod/Mod.hpp" class ModFolderModel; class ResourceFolderModel; class ResourcePackFolderModel; class ShaderPackFolderModel; class TexturePackFolderModel; class WorldList; namespace projt::launch { class LaunchPipeline; } class PackProfile; class MinecraftInstance : public BaseInstance { Q_OBJECT public: MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString& rootDir); virtual ~MinecraftInstance() = default; virtual void saveNow() override; void loadSpecificSettings() override; /// @deprecated Legacy method - consider moving to PackProfile QString typeName() const override; /// @deprecated Legacy method - traits should come from PackProfile components QSet traits() const override; bool canEdit() const override { return true; } bool canExport() const override { return true; } ////// Directories and files ////// ////// Directories and files ////// QString jarModsDir() const; QString resourcePacksDir() const; QString texturePacksDir() const; QString shaderPacksDir() const; QString modsRoot() const override; QString coreModsDir() const; QString nilModsDir() const; QString dataPacksDir(); QString modsCacheLocation() const; QString libDir() const; QString worldDir() const; QString resourcesDir() const; QDir jarmodsPath() const; QDir librariesPath() const; QDir versionsPath() const; QString instanceConfigFolder() const override; // Path to the instance's minecraft directory. QString gameRoot() const override; // Path to the instance's minecraft bin directory. QString binRoot() const; // where to put the natives during/before launch QString getNativePath() const; // where the instance-local libraries should be QString getLocalLibraryPath() const; /** Returns whether the instance, with its version, has support for demo mode. */ bool supportsDemo() const; void updateRuntimeContext() override; ////// Profile management ////// std::shared_ptr getPackProfile() const; ////// Mod Lists ////// std::shared_ptr loaderModList(); std::shared_ptr coreModList(); std::shared_ptr nilModList(); std::shared_ptr resourcePackList(); std::shared_ptr texturePackList(); std::shared_ptr shaderPackList(); std::shared_ptr dataPackList(); QList> resourceLists(); std::shared_ptr worldList(); ////// Launch stuff ////// QList createUpdateTask() override; shared_qobject_ptr createLaunchPipeline(AuthSessionPtr account, MinecraftTarget::Ptr targetToJoin) override; QStringList extraArguments(); QStringList verboseDescription(AuthSessionPtr session, MinecraftTarget::Ptr targetToJoin) override; QList getJarMods() const; QString createLaunchScript(AuthSessionPtr session, MinecraftTarget::Ptr targetToJoin); /// get arguments passed to java QStringList javaArguments(); QString getLauncher(); bool shouldApplyOnlineFixes(); /// get variables for launch command variable substitution/environment QMap getVariables() override; /// create an environment for launching processes QProcessEnvironment createEnvironment() override; QProcessEnvironment createLaunchEnvironment() override; QStringList getLogFileSearchPaths() override; QString getStatusbarDescription() override; /// @deprecated These methods expose internal launch profile data. Use LaunchProfile directly. virtual QStringList getClassPath(); /// @deprecated Use LaunchProfile::getNativeLibraries() instead virtual QStringList getNativeJars(); /// @deprecated Use LaunchProfile::getMainClass() instead virtual QString getMainClass() const; /// @deprecated Argument processing should be in launch steps, not instance virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftTarget::Ptr targetToJoin) const; virtual projt::java::RuntimeVersion getRuntimeVersion(); signals: void profilerChanged(); protected: QMap createCensorFilterFromSession(AuthSessionPtr session); protected: // data std::shared_ptr m_components; mutable std::shared_ptr m_loader_mod_list; mutable std::shared_ptr m_core_mod_list; mutable std::shared_ptr m_nil_mod_list; mutable std::shared_ptr m_resource_pack_list; mutable std::shared_ptr m_shader_pack_list; mutable std::shared_ptr m_texture_pack_list; mutable std::shared_ptr m_data_pack_list; mutable std::shared_ptr m_world_list; }; using MinecraftInstancePtr = std::shared_ptr;