// SPDX-License-Identifier: GPL-3.0-only // SPDX-FileCopyrightText: 2026 Project Tick // SPDX-FileContributor: Project Tick Team /* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* === Upstream License Block (Do Not Modify) ============================== * * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ======================================================================== */ #include "Application.h" #if defined(Q_OS_LINUX) #include "CefRuntime.h" #include #endif int main(int argc, char* argv[]) { #if defined(Q_OS_LINUX) // Prefer GTK-themed integration on GNOME if user hasn't set a platform theme. if (qEnvironmentVariableIsEmpty("QT_QPA_PLATFORMTHEME")) { const auto desktop = qgetenv("XDG_CURRENT_DESKTOP").toLower(); if (desktop.contains("gnome")) { qputenv("QT_QPA_PLATFORMTHEME", "gnome"); } } const QByteArray sessionType = qgetenv("XDG_SESSION_TYPE").toLower(); const QByteArray qtPlatform = qgetenv("QT_QPA_PLATFORM").toLower(); const bool nativeWaylandRequested = (sessionType == "wayland" || !qgetenv("WAYLAND_DISPLAY").isEmpty()) && (qtPlatform.isEmpty() || qtPlatform.startsWith("wayland")); if (nativeWaylandRequested) { qputenv("QT_QPA_PLATFORM", "xcb"); } #if defined(PROJT_USE_CEF) const int cefExitCode = projt::cef::Runtime::executeSecondaryProcess(argc, argv); if (cefExitCode >= 0) { return cefExitCode; } #endif #endif // initialize Qt Application app(argc, argv); switch (app.status()) { case Application::StartingUp: case Application::Initialized: { #if defined(Q_OS_LINUX) && defined(PROJT_USE_CEF) if (!projt::cef::Runtime::instance().initializeBrowserProcess(argc, argv)) { return projt::cef::Runtime::instance().exitCode(); } #endif Q_INIT_RESOURCE(multimc); Q_INIT_RESOURCE(backgrounds); Q_INIT_RESOURCE(documents); Q_INIT_RESOURCE(projtlauncher); Q_INIT_RESOURCE(pe_dark); Q_INIT_RESOURCE(pe_light); Q_INIT_RESOURCE(pe_blue); Q_INIT_RESOURCE(pe_colored); Q_INIT_RESOURCE(breeze_dark); Q_INIT_RESOURCE(breeze_light); Q_INIT_RESOURCE(OSX); Q_INIT_RESOURCE(iOS); Q_INIT_RESOURCE(flat); Q_INIT_RESOURCE(flat_white); Q_INIT_RESOURCE(shaders); const int exitCode = app.exec(); #if defined(Q_OS_LINUX) && defined(PROJT_USE_CEF) projt::cef::Runtime::instance().shutdown(); #endif return exitCode; } case Application::Failed: return 1; case Application::Succeeded: return 0; default: return -1; } }