// SPDX-License-Identifier: GPL-3.0-only // SPDX-FileCopyrightText: 2026 Project Tick // SPDX-FileContributor: Project Tick Team /* * ProjT Launcher - Minecraft Launcher * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "LaunchPipeline.hpp" #include #include "BaseInstance.h" namespace projt::launch { LaunchPipeline::Ptr LaunchPipeline::create(MinecraftInstancePtr instance) { return LaunchPipeline::Ptr(new LaunchPipeline(std::move(instance))); } LaunchPipeline::LaunchPipeline(MinecraftInstancePtr instance) : m_instanceRef(std::move(instance)) { if (m_instanceRef) { m_instanceRef->setRunning(true); } } void LaunchPipeline::appendStage(StagePtr stage) { m_stageQueue.append(stage); } void LaunchPipeline::prependStage(StagePtr stage) { m_stageQueue.prepend(stage); } void LaunchPipeline::executeTask() { if (!m_instanceRef) { emitFailed(tr("Missing instance for launch.")); return; } m_instanceRef->setCrashed(false); if (m_stageQueue.isEmpty()) { m_state = State::Finished; emitSucceeded(); return; } m_state = State::Running; advanceStage(); } void LaunchPipeline::advanceStage() { if (m_activeStage && !m_activeStage->wasSuccessful()) { closeStages(false, m_activeStage->failReason()); return; } if (m_stageQueue.isEmpty()) { closeStages(true, QString()); return; } m_activeStage = m_stageQueue.takeFirst(); m_stageHistory.append(m_activeStage); m_activeStage->start(); } void LaunchPipeline::onReadyForLaunch() { m_state = State::Waiting; emit readyForLaunch(); } void LaunchPipeline::onStageFinished() { advanceStage(); } void LaunchPipeline::closeStages(bool successful, const QString& error) { for (int idx = m_stageHistory.size() - 1; idx >= 0; --idx) { m_stageHistory[idx]->finalize(); } m_activeStage.reset(); if (successful) { m_state = State::Finished; emitSucceeded(); } else { m_state = State::Failed; emitFailed(error); } } void LaunchPipeline::onProgressReportingRequested() { if (!m_activeStage) { return; } m_state = State::Waiting; emit requestProgress(m_activeStage.get()); } void LaunchPipeline::setCensorFilter(QMap filter) { m_redactions = std::move(filter); } QString LaunchPipeline::censorPrivateInfo(QString input) const { for (auto it = m_redactions.begin(); it != m_redactions.end(); ++it) { input.replace(it.key(), it.value()); } return input; } void LaunchPipeline::proceed() { if (m_state != State::Waiting) { return; } if (!m_activeStage) { return; } m_activeStage->proceed(); } bool LaunchPipeline::canAbort() const { switch (m_state) { case State::Aborted: case State::Failed: case State::Finished: return false; case State::Idle: return true; case State::Running: case State::Waiting: { if (!m_activeStage) { return false; } return m_activeStage->canAbort(); } } return false; } bool LaunchPipeline::abort() { switch (m_state) { case State::Aborted: case State::Failed: case State::Finished: return true; case State::Idle: { m_state = State::Aborted; emitAborted(); return true; } case State::Running: case State::Waiting: { if (!m_activeStage) { return false; } if (!m_activeStage->canAbort()) { return false; } if (m_activeStage->abort()) { m_state = State::Aborted; return true; } break; } } return false; } shared_qobject_ptr LaunchPipeline::logModel() { if (!m_logStore) { m_logStore.reset(new LaunchLogModel()); m_logStore->setMaxLines(getConsoleMaxLines(m_instanceRef->settings())); m_logStore->setStopOnOverflow(shouldStopOnConsoleOverflow(m_instanceRef->settings())); m_logStore->setOverflowMessage( tr("Stopped watching the game log because the log length surpassed %1 lines.\n" "You may have to fix your mods because the game is still logging to files and" " likely wasting harddrive space at an alarming rate!") .arg(m_logStore->getMaxLines())); } return m_logStore; } void LaunchPipeline::onLogLines(const QStringList& lines, MessageLevel::Enum defaultLevel) { for (const auto& line : lines) { onLogLine(line, defaultLevel); } } void LaunchPipeline::onLogLine(QString line, MessageLevel::Enum level) { m_lineRouter.routeLine(std::move(line), level, *logModel(), m_redactions); } void LaunchPipeline::emitSucceeded() { if (m_instanceRef) { m_instanceRef->setRunning(false); } Task::emitSucceeded(); } void LaunchPipeline::emitFailed(QString reason) { if (m_instanceRef) { m_instanceRef->setRunning(false); m_instanceRef->setCrashed(true); } Task::emitFailed(reason); } QString LaunchPipeline::substituteVariables(const QString& cmd, bool isLaunch) const { if (!m_instanceRef) { return cmd; } auto env = isLaunch ? m_instanceRef->createLaunchEnvironment() : m_instanceRef->createEnvironment(); return m_expander.expand(cmd, env); } } // namespace projt::launch