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Diffstat (limited to 'README.md')
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1 files changed, 39 insertions, 37 deletions
@@ -1,37 +1,39 @@ -# Prism Launcher Meta - -Scripts to generate jsons and jars that Prism Launcher will access. - -## Recommended Deployment - -Assuming you have a Flake-based NixOS configuration - -- Add Flake input: - - ```nix - { - inputs.prism-meta.url = "github:PrismLauncher/meta"; - } - ``` - -- Import NixOS module and configure - - ```nix - {inputs, ...}: { - imports = [inputs.prism-meta.nixosModules.default]; - services.blockgame-meta = { - enable = true; - settings = { - DEPLOY_TO_GIT = "true"; - GIT_AUTHOR_NAME = "Herpington Derpson"; - GIT_AUTHOR_EMAIL = "herpderp@derpmail.com"; - GIT_COMMITTER_NAME = "Herpington Derpson"; - GIT_COMMITTER_EMAIL = "herpderp@derpmail.com"; - }; - }; - } - ``` - -- Rebuild and activate! -- Trigger it `systemctl start blockgame-meta.service` -- Monitor it `journalctl -fu blockgame-meta.service` +# Project Tick + +[](https://github.com/Project-Tick/Project-Tick/actions) +[](LICENSES/) +[](https://cla-assistant.io/Project-Tick/Project-Tick) + +Welcome to Project Tick. + +This repository contains the source tree for Project Tick, a modular +ecosystem for building, packaging, and running software across multiple +platforms. + +The project is organized as a unified monorepo with clearly separated +components. Each directory represents an independent module, library, +tool, or application that can be built and used standalone or as part +of the larger system. + +Core areas include: +- System tools and utilities (`corebinutils`, `systeminfo`, `uvim`) +- Libraries (`ptlibzippy`, `json4cpp`, `tomlplusplus`, `libnbtplusplus`) +- Applications (`projt-launcher`, modpacks, tools) +- Infrastructure and integration (`meta`, `tools`, `dockerimages`) + +Project Tick focuses on reproducible builds, minimal dependencies, +and full control over the software stack. + +## Getting Started + +Each component is self-contained. Refer to the individual directories +for build and usage instructions. + +## Contributing + +Contributions are welcome. Please follow project conventions and +component-level documentation when submitting changes. + +## License + +See the `LICENSES/` directory for detailed licensing information. |
